ARTHIS

Articles

Writing about the games on this site and how they are built — what actually works when two people share one phone, how the computer opponents make their decisions, and why a whole game fits in a file smaller than a photograph.

These are written by the person who built the games, from the source. Where a piece says the chess opponent looks exactly one move ahead, or that a difficulty setting changes the opposition and not your own side, that is what the code does — not a guess.

Or just play something

The full list of 105 games is the other half of this site. Everything runs in the browser, nothing needs an account, and the two-player games all work with two people round one screen.